Answer:
2√15
Step-by-step explanation:
Use the Pythagorean theorem.
2² + x² = 8²
x² + 4 = 64
x² = 60
x² = 4 * 15
x = 2√15
Find the area of the circle. Use 3.14 for tt. d = 6 ft A = [?] ft2 A=Tr2
d=6ft
According to formula A=πr²
first we need 'r'
Hence,
as, r=d/2
r=6ft/2
r=3ft
A=πr²
A=3.14(3ft)²
A=3.14×9ft²
A=28.26ft²
Complete the function table.
Answer:
B
Step-by-step explanation:
The function given is f(n) = n-3. Plug in n=0 and you will get an output - 3. Plug in n=2 and you will get an output - 1. Hence table B is the answer .
04.10 Which statement about the graph is true? CO 7 E 5 4 3 2 1 2 3 4 5 6 7 8 x The graph shows a proportional relationship because it is a line, and the difference between each point is the same. The graph shows a proportional relationship because it is a line, and each x-value is a multiple of 2. The graph does not show a proportional relationship because each point written as a ratio gives a different value. O The graph does not show a proportional relationship because a line that increases by 1 in the y-value cannot have a constant of proportionality.
Answer:
c
Step-by-step explanation:
cheese is rotten milk
plz help me with this question
What is one important role that ocean waters have in heating Earth?
absorb and transport solar energy
transport nutrients and waste
create and emit solar energy
wear away rock and soil
also support me on on ubute SadSpade4679
Answer:
The ocean absorbs heat energy from the sun
Step-by-step explanation:
Yw :)
Answer:
The ocean absorbs heat energy from the sun.
Step-by-step explanation:
Question 2 of 10
Which pair of functions are inverses of each other?
O A. f(x) = i +15 and g(x) = 12x - 15
O B. f(x) = - 10 and g(x) = 2410
O C. f(x) = y3x and g(x) = (3) 3
O D. f(x) = 11x- 4 and g(x) = 4
SUBMIT
Answer:
option c f(x)=-10and g(x)=2410
A small boat can travel at 28 per hour how many hours will it take to go across the bay that is 56 miles wide
Answer:
2 hours
Remember that time = distance/rate
The distance you need to cover is 56 miles, while you go 28 miles per hour. Using these, we get this:
time=56/28
time=2
So it will take two hours to go across a 56 mile wide bay at 28 mph.
Step-by-step explanation:
I need help completing this answer are you available
Answer:
Step-by-step explanation:
Find the first, second, third and fourth order Maclaurin polynomials of f(x) =
arctan(x). Draw the graph of f(x) and the four polynomials on the same
diagram. (Sketch by hand or use software.)
#urgent please give me this answer and help me#
The first, second, third and fourth order Maclaurin polynomials of f(x)=arctan(x) are:
The first order Maclaurin polynomial is f(x)=xThe second order Maclaurin polynomial is also f(x)=xThe third order Maclaurin polynomial is [tex]f(x)=x-\frac{1}{3}x^{3}[/tex]The fourth order Maclaurin polynomial is also [tex]f(x)=x-\frac{1}{3}x^{3}[/tex]You can see the graph on the attached picture.So let's start by finding the first order maclaurin polynomial:
f(x)=f(0)+f'(0)x
so let's find each part of the function:
f(0)=arctan(0)
f(0)=0
now, let's find the first derivative of f(x)
f(x)=arctan(x)
This is a usual derivative so there is a rule we can use here:
[tex]f'(x)=\frac{1}{x^{2}+1}[/tex]
so now we can find f'(0)
[tex]f'(0)=\frac{1}{(0)^{2}+1}[/tex]
f'(0)=1
So we can now complete the first order Maclaurin Polynomial:
f(x)=0+1x
which simplifies to:
f(x)=x
Now let's find the second order polynomial, for which we will need to get the second derivative of the function:
[tex]f(x)=f(0)+f'(0)x+\frac{f''(0)}{2!}x^{2}[/tex]
so:
[tex]f'(x)=\frac{1}{x^{2}+1}[/tex]
we can rewrite this derivative as:
[tex]f'(x)=(x^{2}+1)^{-1}[/tex]
and use the chain rule to get:
[tex]f''(x)=-1(x^{2}+1)^{-2}(2x)[/tex]
which simplifies to:
[tex]f''(x)=-\frac{2x}{(x^{2}+1)^{2}}[/tex]
now, we can find f''(0):
[tex]f''(0)=-\frac{2(0)}{((0)^{2}+1)^{2}}[/tex]
which yields:
f''(0)=0
so now we can complete the second order Maclaurin polynomial:
[tex]f(x)=0+1x+\frac{0}{2!}x^{2}[/tex]
which simplifies to:
f(x)=x
Now let's find the third order polynomial, for which we will need to get the third derivative of the function:
[tex]f(x)=f(0)+f'(0)x+\frac{f''(0)}{2!}x^{2}+\frac{f'''(0)}{3!}x^{3}[/tex]
so:
[tex]f''(x)=-\frac{2x}{(x^{2}+1)^{2}}[/tex]
In this case we can use the quotient rule to solve this:
Quotient rule: Whenever you have a function in the form , then it's derivative is:
[tex]f'(x)=\frac{p'q-pq'}{q^{2}}[/tex]
in this case:
p=2x
p'=2
[tex]q=(x^{2}+1)^{2}[/tex]
[tex]q'=2(x^{2}+1)(2x)[/tex]
[tex]q'=4x(x^{2}+1)[/tex]
So when using the quotient rule we get:
[tex]f'(x)=\frac{p'q-pq'}{q^{2}}[/tex]
[tex]f'''(x)=\frac{(2)(x^{2}+1)^{2}-(2x)(4x)(x^{2}+1)}{((x^{2}+1)^{2})^{2}}[/tex]
which simplifies to:
[tex]f'''(x)=\frac{-2x^{2}-2+8x^{2}}{(x^{2}+1)^{3}}[/tex]
[tex]f'''(x)=\frac{6x^{2}-2}{(x^{2}+1)^{3}}[/tex]
now, we can find f'''(0):
[tex]f'''(0)=\frac{6(0)^{2}-2}{((0)^{2}+1)^{3}}[/tex]
which yields:
f'''(0)=-2
so now we can complete the third order Maclaurin polynomial:
[tex]f(x)=0+1x+\frac{0}{2!}x^{2}-\frac{2}{3!}x^{3}[/tex]
which simplifies to:
[tex]f(x)=x-\frac{1}{3}x^{3}[/tex]
Now let's find the fourth order polynomial, for which we will need to get the fourth derivative of the function:
[tex]f(x)=f(0)+f'(0)x+\frac{f''(0)}{2!}x^{2}+\frac{f'''(0)}{3!}x^{3}+\frac{f^{(4)}(0)}{4!}x^{4}[/tex]
so:
[tex]f'''(x)=\frac{6x^{2}-2}{(x^{2}+1)^{3}}[/tex]
In this case we can use the quotient rule to solve this:
[tex]f'(x)=\frac{p'q-pq'}{q^{2}}[/tex]
in this case:
[tex]p=6x^{2}-2[/tex]
p'=12x
[tex]q=(x^{2}+1)^{3}[/tex]
[tex]q'=3(x^{2}+1)^{2}(2x)[/tex]
[tex]q'=6x(x^{2}+1)^{2}[/tex]
So when using the quotient rule we get:
[tex]f'(x)=\frac{p'q-pq'}{q^{2}}[/tex]
[tex]f^{4}(x)=\frac{(12x)(x^{2}+1)^{3}-(6x^{2}-2)(6x)(x^{2}+1)^{2}}{((x^{2}+1)^{3})^{2}}[/tex]
which simplifies to:
[tex]f^{4}(x)=\frac{12x^{3}+12x-6x^{3}+12x}{(x^{2}+1)^{4}}[/tex]
[tex]f^{4}(x)=\frac{6x^{3}+24x}{(x^{2}+1)^{4}}[/tex]
now, we can find f^{4}(0):
[tex]f^{4}(x)=\frac{6(0)^{3}+24(0)}{((0)^{2}+1)^{4}}[/tex]
which yields:
[tex]f^{4}(0)=0[/tex]
so now we can complete the fourth order Maclaurin polynomial:
[tex]f(x)=0+1x+\frac{0}{2!}x^{2}-\frac{2}{3!}x^{3}+\frac{0}{4!}x^{4}[/tex]
which simplifies to:
[tex]f(x)=x-\frac{1}{3}x^{3}[/tex]
you can find the graph of the four polynomials in the attached picture.
So the first, second, third and fourth order Maclaurin polynomials of f(x)=arctan(x) are:
The first order Maclaurin polynomial is f(x)=xThe second order Maclaurin polynomial is also f(x)=xThe third order Maclaurin polynomial is [tex]f(x)=x-\frac{1}{3}x^{3}[/tex]The fourth order Maclaurin polynomial is also [tex]f(x)=x-\frac{1}{3}x^{3}[/tex]You can find further information on the following link:
https://brainly.com/question/17440012?referrer=searchResults
What is the common difference for this arithmetic sequence?
-6,-1,4,9,14,...
A. 6
B. 4
C. 5
D. 3
SUBMIT
Answer:
5 is the answer to your question
Step-by-step explanation:
the numbers are increasing by +5
Levi decides to examine the effect of fertilizer on the growth of tomato plants. He chooses four plants for his experiment and applies varying amounts of fertilizer to three of them. He does not apply fertilizer to one plant.
Over a 15-day period, the plants receive fertilizer on Days 1, 4, 7, 10, and 13. Levi measures the height of all of his plants with a meterstick on Days 3, 6, 9, 12, and 15. He also makes sure to hold all experimental factors constant except for the fertilizer.
What is the independent variable in Levi's experiment on tomato plants?
the days plant height was measured
the days fertilizer was applied
the amount of fertilizer given to the plants
the measurements of plant height
Answer:
Step-by-step explanation:
The measurement of the height is the dependent variable. The independent variable is the amount of fertilizer applied.
The lifetimes of light bulbs of a particular type are normally distributed with a mean of 350 hours and a standard deviation of 6 hours. What percentage of the bulbs have lifetimes that lie within 1 standard deviation to either side of the mean?
Answer:
By the Empirical Rule, approximately 68% of the bulbs have lifetimes that lie within 1 standard deviation to either side of the mean.
Step-by-step explanation:
The Empirical Rule states that, for a normally distributed random variable:
Approximately 68% of the measures are within 1 standard deviation of the mean.
Approximately 95% of the measures are within 2 standard deviations of the mean.
Approximately 99.7% of the measures are within 3 standard deviations of the mean.
What percentage of the bulbs have lifetimes that lie within 1 standard deviation to either side of the mean?
By the Empirical Rule, approximately 68% of the bulbs have lifetimes that lie within 1 standard deviation to either side of the mean.
One year, Alex bought an antique car for his birthday. During the first year he owned it, the
value of the car gained 10%. During the second year, the value of the car gained another
15% from the previous year. If the value of the car is now $37,950.00, how much did Alex
originally pay for his car?
Answer:
28462.5
Step-by-step explanation:
During the first year it gained 10% and during his second year he gained 15% so you first add those and you get 25%.
Then you multiply 25% with 37,950.
25/100 * 37950 = 948,750/100
= 9487.5
To get the original amount you subtract 9487.5 from 37,950
37,950 - 9487.5 = 28462.5
So the original amount was 28462.5
Suppose a jar contains 7 red marbles and 28 blue marbles. If you reach in the jar and pull out 2 marbles at random at the same time, find the probability that both are red.
Answer:
3/85
Step-by-step explanation:
that's the answer above
Find the x-and y-intercepts of the graph of 4x + y = 28. State your answers as
whole numbers or as improper fractions in simplest form.
Answer:
at x-intercept, y = 0
4x = 28
x = 7
x intercept = (7,0)
at y-intercept, x = 0
y = 28
y intercept = (0,28)
The starting line up for a basketball team is to consist of two forwards and three guards. Two brothers are on the team. Matthew is a forward and Tony a guard. There are four forwards and six guards from which to choose the line up. If the starting players are chosen at random, what is the probability that the two brothers will end up in the starting line up
Answer:
0.25 = 25% probability that the two brothers will end up in the starting line up
Step-by-step explanation:
A probability is the number of desired outcomes divided by the number of total outcomes.
The order in which the players are chosen is not important, which means that the combinations formula is used to solve this question.
Combinations formula:
[tex]C_{n,x}[/tex] is the number of different combinations of x objects from a set of n elements, given by the following formula.
[tex]C_{n,x} = \frac{n!}{x!(n-x)!}[/tex]
Desired outcomes:
Matthew plus another forward from a set of 3.
Tony plus another two guards from a set of 5.
So
[tex]D = C_{3,1}C_{5,2} = \frac{3!}{1!2!} \times \frac{5!}{2!3!} = 3*10 = 30[/tex]
Total outcomes:
Two forwards from a set of 4.
Three guards from a set of 6.
So
[tex]T = C_{4,2}C_{6,3} = \frac{4!}{2!2!} \times \frac{6!}{3!3!} = 6*20 = 120[/tex]
What is the probability that the two brothers will end up in the starting line up?
[tex]p = \frac{D}{T} = \frac{30}{120} = 0.25[/tex]
0.25 = 25% probability that the two brothers will end up in the starting line up
what is the mean of this graph?
Answer:
Step-by-step explanation:
Mean: sum of terms/ number of terms
4 + 2 + 3 + 1 + 1 + 5 = 16
Numbr of terms = 6
16/6 = 2.66
Answered by g a u t h m a th
Answer:
2 2/3
Step-by-step explanation:
The mean is the average of the values
The values on the graph are 4, 2, 3, 1, 1, and 5
Average is sum/number of values
4+2+3+1+1+5=16
16/6=2 2/3
A few more problems and then I’m done
Answer:
((c)).g(x) = 3 × 2^x +2..
What is the area of this figure?
Answer:
22
Step-by-step explanation:
(5x2) + (3x2) + (3x2)
22 square units
Answer from Gauthmath
From the picture, two cylindrical glasses of the same capacity. Find the diameter length (X) of a small glass of water.
8
12
14
10
Answer:
12
Step-by-step explanation:
πr²h=πr²h
π(4.5)²*10=π(x/2)²4.9
Amelia is calculating the density of soccer balls in a bag. She knows the number of balls in the bag and the volume of the bag. Which of the following formulas can be used to calculate the density of balls in the bag?
Density = volume of bag over number of balls
Volume of shelf = density over number of balls
Density = number of balls over volume of bag
Number of books = density over volume of bag
Answer:
Density = number of balls over volume of bag
The formula that can be used to calculate the density of the balls in the bag is Density = number of balls over volume of bag
What is the formula for density?"[tex]Density=\frac{Mass}{Volume}[/tex]"
What is mass?"It is the measure of the matter inside a body."
For given question,
Amelia knows the number of balls in the bag and the volume of the bag.
She wants to calculate the density of soccer balls in a bag.
Here, mass = the number of balls in the bag
By using the density formula,
[tex]Density=\frac{number~of~balls}{volume~of~the~bag}[/tex]
Therefore, the formula that can be used to calculate the density of the balls in the bag is Density = number of balls over volume of bag
Learn more about the density here:
https://brainly.com/question/16823734
#SPJ2
The minimum point of the graph y = 2x^2 + 2x +1 is located at:
Answer:
A
Step-by-step explanation:
By completing the square, y = 2x^2 + 2x +1 will be y=2(x+1/2)^2+(1/2) the minimum point is the vertex of the parabola which is (-1/2, 1/2)
Can I have help I am stuck on this problem It would mean the world if u helped me and tysm!! =-)
9514 1404 393
Answer:
2^6 = 64
Step-by-step explanation:
Each hour the initial value (1) is multiplied by 2 (again). So the number of times 2 multiplies the initial value is the number of passing hours (t).
The number of cells after t hours is ...
c(t) = 1×2^t = 2^t
After 6 hours, this is
c(6) = 2^6 = 64 . . . . cells after 6 hours
_____
Additional comment
As you know, multiplication simplifies repeated addition.
x + x + x = 3x
In a similar way, exponentiation simplifies repeated multiplication.
x·x·x = x³ . . . . (written as x^3 in plain text)
In this problem, we're repeatedly multiplying by 2. After we do that t times, the initial value is multiplied by 2^t.
Pls helppppp,,,,,.....
Answer:
yall do school right now???and i forgot how to do these sorry
Answer:
18 = 2x-14
or, 2x =18+14
or, 2x =32
or, x=32/2
x=16
2(6x-7)=10
or, 12x-14=10
or, 12x=10+14
or, x=24/12
x=2
I NEED HELP ASAP PLEASE!!!
Answer:
Hello the answer is A <!!
Answer:
c
Step-by-step explanation:
pi/ 3 * (180/pi)= 180/3
pi/3 = 60 degrees
what number should be added to -5/8 to get -3/2
Answer:
-7/8
Step-by-step explanation:
-5/8+x=-3/2
x= -3/2+5/8=-12/8+5/8= -7/8
I need help ASAP thank you
9514 1404 393
Answer:
C
Step-by-step explanation:
The graph shows two vertical asymptotes, so the relevant function will be zero in the denominator for two different x-values. The only possibility is ...
[tex]F(x)=\dfrac{1}{(x-1)(x+1)}[/tex]
Geometry please help me need help I don’t know how to do it
Answer:
A'(0,-8) B'(5,-7) C'(3,0) D'(2,-5)
A''(0,8) B''(-5,7) C''(-3,0) D''(-2,5)
Step-by-step explanation:
first everything is shifted down 8 units (x,y-8), so we get A'(0,-8) B'(5,-7) C'(3,0) D'(2,-5)
then you multiply by -1 A''(0,8) B''(-5,7) C''(-3,0) D''(-2,5)
PLEASE HELP!!! ITS DUE TONIGHT!!!!!
YOUR ASSIGNMENT: Difference of 10
Erik and Nita are playing a game with numbers. In the game, they each think of a random number from 0 to 20. If the difference between their two numbers is less than 10, then Erik wins. If the difference between their two numbers is greater than 10, then Nita wins. Use the information in the interactive and what you know about absolute value inequalities to better understand the game.
Your Player
1. Choose your player, and record the number chosen by the other player. (2 points: 1 point for each answer)
a. Which player did you select?
b. What number did the other player pick?
Modeling Ways to Win
2. Should you use an equation or an inequality to represent the ways your player can win? Why? (2 points: 1 point for an answer, 1 point for an explanation)
3. Imagine that Erik chose a 4 and Nita chose a 12. Would the winner be different if Nita chose the 4 and Erik chose the 12? (2 points: 1 point for an answer, 1 point for an explanation)
4. Is it appropriate to use an absolute value inequality to represent how a player wins this game? Why? (2 points: 1 point for an answer, 1 point for an explanation)
5. If your player is Erik, write an inequality that shows all of the ways that Erik will win if Nita chooses 7. If your player is Nita, write an inequality that shows all of the ways that Nita will win if Erik chooses 17.
Be sure to define your variable. (3 points: 1 point for defining the variable, 2 points for the correct inequality)
6. In order to graph your solutions, solve for the variable. Be sure to show your work. (2 points)
7. Sketch a graph of your solutions. (2 points: 1 point for endpoints, 1 point for the correct region)
Forming a Strategy and a New Rule
8. What is the range of numbers that will win the game for your player?
If your player is Erik, assume that Nita chooses 7.
If your player is Nita, assume that Erik chooses 17.
(Hint: Remember that Erik and Nita can choose only numbers from 0 to 20, inclusive.) (2 points)
9. Graph all the possible numbers that either player could pick. Compare this graph with your answer in question 8.
If your player is Erik, and Nita chooses 7, does Erik have a good chance of winning?
If your player is Nita, and Erik chooses 17, does Nita have a good chance of winning?
Explain your answer. (3 points: 1 point for the correct graph, 2 points for the explanation)
Answer:
it is too long send me link of it
Answer: Choose your player, and record the number chosen by the other player. (2 points: 1 point for each answer) a. Which player did you select? Erik, assume that Nita chooses 7. b. What number did the other player pick? 17
2. Should you use an equation or an inequality to represent the ways your player can
win? Why? (2 points: 1 point for an answer, 1 point for an explanation)
An algebraic statement that represents all the ways Eric will wins is
where
be the number that Eric thi
3. Imagine that Erik chose a 4 and Nita chose a 12. Would the winner be different if
Nita chose the 4 and Erik chose the 12? (2 points: 1 point for an answer, 1 point for
an explanation)
no because both nita and eric won. eric with a number less than than 10
and nita with a number more than 10.
4. Is it appropriate to use an absolute value inequality to represent how a player wins
this game? Why? (2 points: 1 point for an answer, 1 point for an explanation)
they win it remains positive the negative will be losses which will be changed due to
absolute value
5. If your player is Erik, write an inequality that shows all of the ways that Erik will win
if Nita chooses 7. If your player is Nita, write an inequality that shows all of the ways
that Nita will win if Erik chooses 17.
Be sure to define your variable. (3 points: 1 point for defining the variable, 2 points for
the correct inequality)
Step-by-step explanation:
The sum of a number x and
eleven
Answer:
what is the sum.
Step-by-step explanation:
Take the sum - 11 =x
What function translates the function f(x)=|x| to the left 3 units and down 4 units?