The metal is a good conductor of heat, while the paper is a poor conductor of heat. The metal is a conductor, and the paper is an insulator.
Conductors are materials that allow the easy flow of heat or electricity through them. In the case of the metal sheet, it has high thermal conductivity, which means it efficiently transfers heat. Therefore, when exposed to sunlight, the metal sheet absorbs the heat energy and quickly becomes warmer to the touch. On the other hand, paper is an insulator, which means it has low thermal conductivity. It does not conduct heat well and acts as a barrier to the flow of heat. As a result, when exposed to sunlight, the paper sheet does not efficiently absorb or transfer heat, and therefore it remains relatively cooler compared to the metal sheet.
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What charge (in mC) is stored in a 170 µF capacitor when 140 V is applied to it?
The charge stored in the capacitor when 140 V is applied to it is 23.8 mC.
How to solve for the chargeTo calculate the charge stored in a capacitor, you can use the formula Q = C * V, where Q is the charge, C is the capacitance, and V is the voltage applied.
Given:
Capacitance (C) = 170 µF = 170 * 10⁻⁶ F
Voltage (V) = 140 V
Plugging these values into the formula, we have:
Q = (170 * 10⁻⁶F * 140 V
Calculating the charge:
Q = 23.8 * 10⁻⁶C
Converting to milliCoulombs (mC):
Q = 23.8 mC
Therefore, the charge stored in the capacitor when 140 V is applied to it is 23.8 mC.
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how much energy is needed to heat up 1kg of water by 15 degrees
627 joules of energy are required to heat up 1 kg of water by 15°C.
To calculate how much energy is required to heat up 1 kg of water by 15°C, we need to use the following formula:
Energy = mass x specific heat capacity x temperature change
where mass is the mass of the substance being heated, specific heat capacity is the amount of energy required to heat up 1 gram of the substance by 1°C, and temperature change is the change in temperature.
To calculate the energy required to heat up 1 kg of water by 15°C, we can plug in the values:
Mass = 1 kg
Specific heat capacity = 4.18 J/g°C
Temperature change = 15°C
Using the formula:
Energy = 1 kg x 4.18 J/g°C x 15°C = 627 J
Therefore, 627 joules of energy are required to heat up 1 kg of water by 15°C.
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A boat takes off from the dock at 2. 5 m/s and speeds up at 4. 2 m/s2 for 6. 0 s. How far has the boat traveled? Round your answer to the nearest whole number. M.
The boat has traveled approximately 111 meters. To calculate the distance traveled by the boat, we can use the kinematic equation:
Distance = Initial velocity × Time + (1/2) × Acceleration × Time².
Given:
Initial velocity (u) = 2.5 m/s,
Acceleration (a) = 4.2 m/s²,
Time (t) = 6.0 s.
Plugging these values into the equation:
Distance = (2.5 m/s) × (6.0 s) + (1/2) × (4.2 m/s²) × (6.0 s)².
Calculating this expression, we find the distance traveled by the boat.
Rounding the answer to the nearest whole number, we have:
Distance ≈ 111 m.
Therefore, the boat has traveled approximately 111 meters.
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A record spins at 33 rpm (revolutions per minute), which is an angular velocity of about 3. 46 radians per second What is the approximate linear velocity of any that
sts on the record 12 om from the center?
The approximate linear velocity of a point that sits 12 cm from the center of the record is approximately 0.4152 m/s.
To calculate the approximate linear velocity of a point on the record, we can use the formula:
Linear velocity = Angular velocity * Radius
Given:
Angular velocity = 3.46 radians per second
Radius = 12 cm (convert to meters by dividing by 100: 12/100 = 0.12 m)
Substituting these values into the formula:
Linear velocity = 3.46 * 0.12
Linear velocity = 0.4152 m/s
Therefore, the approximate linear velocity of a point that sits 12 cm from the center of the record is approximately 0.4152 m/s.
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A fathometer is used to send a wave down to the sea bed, the reflected wave is released after 0.5 seconds. Calculate the depth of the sea
To calculate the depth of the sea using the given information, we need to consider the speed of the wave and the time it takes for the wave to travel down to the sea bed and back.
The time taken for the wave to travel down to the sea bed and back is twice the time it takes for the reflected wave to be received. In this case, the reflected wave is received after 0.5 seconds, so the total round trip time is 2 * 0.5 seconds = 1 second.
Now, we need to determine the speed of the wave. The speed of a wave can be calculated using the formula:
[tex]Speed = \frac{Distance}{Time}[/tex]
In this case, the distance is twice the depth of the sea because the wave travels down to the sea bed and then back up to the surface. Therefore, we have:
[tex]Speed = \frac{2 \times Depth}{Time}[/tex]
Rearranging the formula to solve for the depth, we get:
[tex]Depth = \frac{Speed \times Time}{2}[/tex]
Since we are not given the speed of the wave, we cannot calculate the exact depth. The speed of the wave will depend on the properties of the medium through which it is traveling (such as water) and may need to be provided in the question.
Once the speed is known, we can substitute it into the formula along with the given time of 1 second to calculate the depth of the sea. Without the speed value, we cannot determine the exact depth.
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The wheel barrow is a ___ class lever because the __ is in the middle of the two other important points
The wheelbarrow is a second-class lever because the load (the weight being carried) is located between the fulcrum (the wheel) and the effort (the person pushing or lifting the handles).
WHhat is the second-class leverIn a second-class lever, the load is in the middle of the fulcrum and the effort, which allows for mechanical advantage in lifting heavy loads.
The fulcrum is the point around which the lever rotates. In the case of a wheelbarrow, the fulcrum is located at the wheel axle. It serves as the pivot point for the lever to move.
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Inertia is the natural tendency of every object to resist change to either speed or direction. Describe a way in which you observe this in your everyday life.
Inertia refers to the natural tendency of every object to resist any change in either speed or direction. Every object tends to maintain its state of motion until an external force acts on it.
Inertia is an essential concept in physics, and it can be observed in everyday life. Here is how you can observe inertia in your everyday life:
When you are in a moving car, and the driver suddenly stops, your body tends to move forward. This is because of inertia. Your body is already in motion, and when the car stops, your body tends to keep moving in the same direction. The seatbelt helps to prevent this movement by exerting a force on your body in the opposite direction.
When you are on a merry-go-round and it starts spinning, you tend to feel a force pushing you away from the center of the ride. This is also due to inertia. Your body is already in motion, and when the ride starts spinning, your body tends to keep moving in the same direction. The force that pushes you away from the center of the ride is known as the centrifugal force.
When you are playing a game of pool, and you hit the cue ball, it tends to keep moving until it comes into contact with another ball or hits the wall of the table. This is also due to inertia. The cue ball is already in motion, and it tends to maintain its state of motion until it comes into contact with another object or hits the wall of the table.
These are just a few examples of how you can observe inertia in your everyday life.
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A pendulum consists of a mass m hanging at the bottom end of a massless rod of length l, which has a frictionless pivot at its top end. A mass m, moving as shown in the figure with velocity v impacts m and becomes embedded.
The common velocity of masses m and M after the impact is v = mv / sqrt(m (m + M)). A pendulum consists of a mass m hanging at the bottom end of a massless rod of length l, which has a frictionless pivot at its top end. A mass m, moving as shown in the figure with velocity v impacts m and becomes embedded.
The given figure shows the before and after impact of two masses m and M with velocities v and 0, respectively, where mass M is hanging with the help of a rod and performing simple harmonic motion. Therefore, the given system of masses is an example of an inelastic collision. As per the principle of conservation of linear momentum in physics, the momentum of a system is conserved if the net external force acting on it is zero. As the given system of masses has no external force acting on it, its momentum is conserved.
The initial momentum of the system can be calculated as:pi = mv + 0Since mass M is at rest, its initial momentum is zero. Therefore, the total initial momentum of the system ispi = mv. The final momentum of the system can be calculated as:pf = (m + M)V. Here, V is the common velocity of masses m and M after the impact, which can be calculated using the principle of conservation of mechanical energy.
As the given system of masses is an example of an inelastic collision, some energy is lost during the impact due to deformation of the masses. Therefore, the conservation of mechanical energy can be written as:
1/2 mv² = (1/2) (m + M) V²
Solving for V, we get:V² = mv² / (m + M)V = v * sqrt(m / (m + M))
Therefore, the final momentum of the system can be calculated as:pf = (m + M) v * sqrt(m / (m + M)) = v * sqrt(m (m + M))
Therefore, applying the principle of conservation of linear momentum, we have:pi = pfmv = v * sqrt(m (m + M))v = mv / sqrt(m (m + M))
Hence, the common velocity of masses m and M after the impact is v = mv / sqrt(m (m + M)).
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If the wavelength of a 4. 40 ✕ 102 Hz sound in fresh water is 3. 30 m, what is the speed of sound in water?
When, the wavelength of a 4. 40 × 102 Hz sound in fresh water will be 3. 30 m. Then, the speed of sound in fresh water is approximately 1452 m/s.
To determine the speed of sound in water, we can use the relationship between frequency, wavelength, and the speed of sound. The formula is;
speed of sound = frequency × wavelength
Given;
Frequency (f) = 4.40 × 10² Hz
Wavelength (λ) = 3.30 m
By substituting the given values into the formula, we can calculate the speed of sound in water;
Speed of sound = 4.40 × 10² Hz × 3.30 m
When we multiply the frequency by the wavelength, we obtain the speed of sound.
Calculating the product, we get;
Speed of sound = 1452 m/s
Therefore, the speed of sound in fresh water will be approximately 1452. m/s.
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What is one effect of the human population increasing?(1 Point)The demand for fossil fuels will go downMore waste will be madeNo impact to the natural environment
One effect of the human population increasing is that more waste will be generated. As the population grows, there is a corresponding increase in consumption patterns and production activities.
With more people demanding goods and resources, there is a greater need for the extraction of raw materials, manufacturing processes, and packaging, all of which contribute to the generation of waste. The accumulation of waste poses significant challenges for societies. It places strains on waste management systems, which need to cope with larger quantities of waste being generated on a daily basis. Improper waste management can have detrimental effects on the environment, including pollution of land, water bodies, and air. It can also lead to the depletion of natural resources and contribute to climate change. Furthermore, the disposal of waste often requires the use of landfills or incineration facilities, both of which can have negative environmental impacts. Landfills can contaminate soil and groundwater if not properly designed and maintained, while incineration can release harmful pollutants into the atmosphere if not properly regulated.
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which model best describes how gravity causes star formation? please help<3
The model that best describes how gravity causes star formation is the gravitational collapse model. According to this model, stars form from the gravitational collapse of dense regions within interstellar clouds of gas and dust.
The process begins with a molecular cloud, which is a large cloud of gas and dust in space. Within these molecular clouds, there are regions that are denser than their surroundings, often referred to as dense cores or protostellar cores. These dense cores can contain several times the mass of the Sun.
Under the influence of gravity, the dense core begins to collapse inward. As the core collapses, it becomes denser and hotter due to the increasing pressure. The gravitational energy is converted into thermal energy, raising the temperature and causing the core to heat up.
As the temperature rises, nuclear fusion reactions start to occur at the core's center. These fusion reactions convert hydrogen into helium, releasing enormous amounts of energy in the form of light and heat. This marks the birth of a star, as it begins to emit its own light and heat.
Gravity plays a crucial role throughout this process, providing the force necessary to overcome the outward pressure and hold the collapsing material together. The gravitational collapse model explains how the force of gravity initiates the collapse of interstellar clouds, leading to the formation of stars.
It is important to note that other factors, such as the presence of magnetic fields and turbulence within the cloud, also influence the star formation process. However, gravity is the primary driving force behind the initial collapse and subsequent formation of stars.
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A 0.27-kg volleyball has a kinetic energy of 1.8 J. What is the speed of the volleyball?
the speed of the volleyball is 3.85 m/s.
Given: The mass of the volleyball m = 0.27-kg;
The kinetic energy of the volleyball KE = 1.8 J
We know that the kinetic energy of an object is given as:
KE = (1/2)mv²
Where,KE = Kinetic energy of the object
m = Mass of the object
v = Velocity of the object
Substituting the given values in the equation,1.8 = (1/2) × 0.27 × v²
On simplifying, we get:
v² = (2 × 1.8) / 0.27v² = 4 / 0.27v² = 14.81
Taking the square root of both sides, we get:
v = 3.85 m/s
Therefore, the speed of the volleyball is 3.85 m/s.
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Driving a car 100m requires the same amount of _____ as pushing it 100m by hand. A. PowerB. Power and EnergyC. TimeD. Work
Driving a car 100m requires the same amount of work as pushing it 100m by hand as the concept of work in physics refers to the transfer of energy when a force is applied over a certain distance.
When driving a car or pushing it by hand, the same amount of work is done because the distance covered is the same. However, it's important to note that the power required to accomplish this work may differ, as power is the rate at which work is done or energy is transferred. So, while the work is the same, the power required for driving a car is typically much higher than the power needed to push it by hand.
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How would you change the design of the barricade if heavier cars were used? Explain your design changes in terms of energy and work.
If heavier cars were used, the barricade would need to be designed to absorb more kinetic energy. In order to design a barricade that can absorb more kinetic energy from heavier cars, the design of the barricade must be modified. The key to designing a barricade that can absorb more kinetic energy is to use a material that can do so.
In addition, the barricade would need to be designed in such a way that it would be able to absorb as much kinetic energy as possible. One way to do this is to make the barricade thicker and heavier. This would increase its mass, which would increase the amount of kinetic energy that it could absorb. The design of the barricade would also need to take into account the work that would be required to stop the car.
The work required to stop a car is directly proportional to the kinetic energy of the car. Therefore, in order to stop a heavier car, more work would need to be done. In order to minimize the work required to stop the car, the barricade would need to be designed in such a way that it can absorb the kinetic energy of the car with minimal work.
This could be achieved by using materials that are able to absorb large amounts of energy without breaking or deforming too much. By using such materials, the barricade would be able to absorb more energy with less work.
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A disk slides along the low-friction surface along the path that is shown Rank the gravitational potential energy of the disk at the three marked locations.
The gravitational potential energy of a disk at three marked locations is A > B > C, based on its position relative to a reference point.
The gravitational potential energy of a disk that slides along a low-friction surface can be ranked based on the marked locations. At point A, the disk has maximum potential energy due to its position relative to a reference point. At point B, the gravitational potential energy of the disk is less than point A because it has lost some potential energy. At point C, the gravitational potential energy of the disk is the least because it is at the lowest point and all its potential energy has been converted to kinetic energy. Therefore, the ranking of the gravitational potential energy of the disk at the three marked locations is A > B > C.
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If you are driving an oscillatory system at a certain frequency, but the amplitude is much smaller than it could be, you can be certain that If you are driving an oscillatory system at a certain frequency, but the amplitude is much smaller than it could be, you can be certain that The driving frequency is too low. The driving frequency is too high. The driving frequency is not matched to the natural frequency of the oscillatory system.
If you are driving an oscillatory system at a certain frequency, but the amplitude is much smaller than it could be, you can be certain that the driving frequency is not matched to the natural frequency of the oscillatory system.
When an oscillatory system is driven at its natural frequency, it undergoes resonance, resulting in maximum amplitude. However, if the driving frequency is not matched to the natural frequency, the system will not respond with a large amplitude. Instead, the amplitude will be smaller.
In such a case, the oscillatory system is not efficiently absorbing energy from the driving force, and the motion becomes less pronounced. This indicates that the driving frequency does not coincide with the natural frequency of the system, leading to a suboptimal response and a smaller amplitude.
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A box with a mass of 100. 0 kg slides down a ramp with a 50 degree angle. What is the weight of the box? N What is the value of the normal force? Round the answer to the nearest whole number. N What is the acceleration of the box? (Disregard friction and air resistance. ) Round the answer to the nearest tenth. M/s2.
The weight of a body with mass, m can be found by multiplying its mass with the gravitational force, g. The acceleration of the box is 7.5 m/s².
The formula is given by W = mg. A box with a mass of 100.0 kg slides down a ramp with a 50-degree angle. Here, we need to find the weight of the box. Therefore, we will use the formula for weight, which is W = mg,
where m is mass and
g is acceleration due to gravity.
Substituting the given values in the above formula we get, W = (100.0 kg) × (9.8 m/s²) = 980.0 N
The weight of the box is 980 N.
Normal force: The normal force is equal and opposite to the weight of the box, N. Therefore, the value of the normal force will also be 980 N.
Acceleration: We can use the formula a = g × sinθ to find the acceleration of the box. Here,
g is acceleration due to gravity, and θ is the angle of inclination.
Substituting the given values in the above formula we get, a = (9.8 m/s²) × sin(50°) = 7.5 m/s².
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What is the power dissipated in the resistor that is dissipating the most power?
if R1=3.0Ω
R2=5.0Ω
R3=7.0Ω
Voltages=8.0V
R1 and R2 connected in parallel and R3 is in series connected with battery
The resistor that dissipates the most power is R3.
The total current in the circuit is:
I = V / (R1 + R2) = 8 V / (3 Ω + 5 Ω) = 2.67 A
The voltage across R3 is:
V3 = IR3 = 2.67 A * 7 Ω = 18.69 V
The power dissipated in R3 is:
P3 = V3^2 / R3 = 18.69 V^2 / 7 Ω = 45.3 W
The power dissipated in R1 and R2 is:
```
P1 + P2 = V^2 / (R1 + R2) = 8 V^2 / (3 Ω + 5 Ω) = 16.0 W
```
Therefore, R3 dissipates 45.3 - 16.0 = 29.3 W more power than R1 and R2 combined.
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a mom with blood type A and a dad with blood type B have a kid that is blood type AB. what kind of dominance is this?
The blood type inheritance pattern described, where a child has a blood type AB despite having parents with blood types A and B, is an example of co-dominance.
In co-dominance, both alleles (variants of a gene) are expressed equally and simultaneously in the phenotype of the individual. In the case of blood types, the A and B alleles are co-dominant.
This means that an individual who inherits the A allele from one parent and the B allele from the other parent will exhibit both A and B antigens on their red blood cells, resulting in blood type AB. It's important to note that the A and B alleles are dominant over the O allele, which is recessive. Therefore, if both parents had the A and B alleles but not the O allele, their child would still have blood type AB.
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After scientists have a number of ideas about robot movement in mind, what types of tests do they then perform?
After scientists have a number of ideas about robot movement in mind, they then perform various types of tests to validate their theories and see how the robot actually moves in the real world. Robotics engineers design, build, and program robots, and their work focuses on a few key areas such as mechanics, control theory, electronics, and computer programming. Robotics engineers work in a variety of fields and industries, including manufacturing, aerospace, and healthcare. Before a robot is sent to the market, it must go through rigorous testing to ensure that it functions as intended and meets the safety standards set by regulatory bodies.
To test the robot movement, engineers use computer simulations and physical prototypes. Computer simulations allow engineers to test robot behavior and movement in a virtual environment, while physical prototypes are used to test the robot's movement in the real world. Once the robot has been built, the engineers will test it to see if it moves as intended.
They may also conduct tests to see how the robot performs in different environments or under different conditions.Some of the tests that the engineers might perform to validate their theories include:Simulation tests: Simulation tests are computer-based tests that allow engineers to test the robot's behavior and movement in a virtual environment. Engineers can create different scenarios and see how the robot performs in each scenario. This allows them to fine-tune the robot's programming before it is built.
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The spring has a spring of 240 n/m how much potential energy is stored in the spring as it is stretched 0.20
To calculate the potential energy stored in a stretched spring, you can use the formula:
Potential Energy (PE) = (1/2) * k * x^2
Where:
k is the spring constant, which is given as 240 N/m in this case.
x is the displacement or stretch of the spring from its equilibrium position, given as 0.20 m in this case.
Substituting the given values into the formula:
PE = (1/2) * 240 * (0.20)^2
= 4.8 J
Therefore, the potential energy stored in the spring as it is stretched 0.20 m is 4.8 joules.
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If two skaters standing still push against each other, the speed of the first is the same as the speed of the second, and in the opposite direction ONLY if both people have the same mass. Question 1 options: a) True b) False.
Inertia is the property of matter that resists changes in motion, and when two skaters push against each other, the speed of the first is the same as the speed of the second.
The statement "If two skaters standing still push against each other, the speed of the first is the same as the speed of the second, and in the opposite direction ONLY if both people have the same mass" is false. Inertia is the tendency of a body to remain at rest or in uniform motion in a straight line, as defined by Newton's first law of motion. When two skaters of unequal mass stand still and push against each other, the heavier skater will move the lighter skater, and both skaters will have different velocities. The principle of conservation of momentum governs this action, so the statement is only accurate if the masses of both skaters are equal.
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A county creates a park to protect a forest. What type of land resource is this.
The type of land resource is use to create the park is Natural Reserve.
Understanding Natural ReserveThe creation of a park to protect a forest represents the conservation or preservation of land resources. It can be considered a form of protected land or a nature reserve. By designating the area as a park, the county aims to safeguard the forest ecosystem and its biodiversity, ensuring the long-term sustainability and enjoyment of the land for ecological, recreational, and educational purposes.
This action recognizes the value of the land resource and its importance in maintaining environmental balance and providing various benefits to the community.
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A (7.55 m by 7.55 m) square base pyramid with height of 3.52 m is placed in a uniform vertical electric field of 65.9 N/C. The pyramid encloses no charge. b 7.55 m 3.52 m 65.9 N/C Calculate the electric flux which goes out through one of the pyramid’s four slanted surfaces. Answer in units of N m2 /C.
The electric flux which goes out through one of the pyramid’s four slanted surfaces is 875.7 N/C.m².
What is the electric flux through the pyramid?The electric flux through the pyramid is calculated by applying the following formula as follows;
Mathematically, the formula for electric flux is given as;
Ф = EA
where;
E is the magnitude of the electric fieldA is the area of the spaceThe surface area of the one surface of the square base pyramid is calculated as follows;
A = ¹/₂ x base x height
A = ¹/₂ x 7.55 x 3.52
A = 13.29 m²
The electric flux which goes out through one of the pyramid’s four slanted surfaces.
Ф = EA
Ф = 65.9 N/C x 13.29 m²
Ф = 875.7 N/C.m²
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Jean-Luc likes to run errands on Saturday mornings. He leaves his house at 10:00 a.m. and first heads to the post office to mail a package. Then, he heads to the pet store to buy food for his goldfish.
• a. What is the distance of this trip?
• b. What is his displacement when he is at the post office?
a. To determine the distance of Jean-Luc's trip, we would need additional information such as the specific locations of the post office and the pet store. Without knowing the distances between these locations, we cannot calculate the total distance of the trip.
b. Displacement refers to the change in position from the starting point to the final point. In this case, we only have information about Jean-Luc's departure from his house and his arrival at the post office. To determine his displacement when he is at the post office, we would need the exact coordinates or distance between his house and the post office. Without this information, we cannot calculate the displacement.
Please provide additional details or measurements to calculate the distance and displacement accurately.
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Your drone sits at the origin of your chosen coordinate system, m. You fly it from there in the same direction as the direction of a vector for a distance of 8 m, where it hovers. From there you make the drone go in the same direction as the direction of a vector for a distance of 6 m, where it again hovers. What are its coordinates now
If the drone starts at the origin of the coordinate system and flies in the same direction as the direction of a vector for a distance of 8 m, its position will be (8, 0) in the coordinate system.
The drone starts at the origin of the coordinate system, which is typically represented by (0, 0). It then flies in the same direction as the direction of a vector for a distance of 8 m, resulting in a new x-coordinate of 8 and a y-coordinate of 0. This gives us the initial position of (8, 0).
Next, the drone hovers at that position and moves in the same direction as the direction of another vector for a distance of 6 m. By adding this distance to the x-coordinate of the previous position, we obtain the new x-coordinate of 8 + 6 = 14. The y-coordinate remains unchanged at 0. Hence, the final coordinates of the drone are (14, 0).
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The drone has been moved in the same direction twice, first 8 meters then 6 meters, resulting in a total displacement of 14 meters from the origin. Therefore, within a one-dimensional Cartesian coordinate system, its new position or coordinate would be (14, 0).
Explanation:In solving this problem, we identify that the drone is operating within a Cartesian coordinate system, where we define the origin as the control tower. We assume a unit vector in the direction the drone is moving from the origin. If the drone moved in the same direction twice, its total displacement would be the sum of the two individual movements.
First, the drone moved 8m, and then it moved another 6m in the same direction. Thus, the total distance from the original point (origin or control tower) is 8m + 6m = 14m. Therefore, if we were to consider a one-dimensional case (ignoring any vertical displacement), the drone's new coordinate would be (14, 0) in the Cartesian system, indicating it moved 14 meters from its original position, without any vertical displacement.
It's important to understand the concept of displacement in the context of a unit vector, which is a vector of length 1 used to denote direction. Given this, the drone's movements were basically consecutive displacements along the direction of a certain unit vector.
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Brian uses a starter pistol to mark the start of a 100 m sprint. The sound wave produced by the pistol reflects from a nearby wall, and he hears the echo of the shot 600 ms (milliseconds) after the pistol was fired. Calculate how far the wall was from Brian. The speed of sound in air is approximately 330 m/s
The distance that we have from which the echo sounded is 99 m.
What is echo?An echo is the repeated sound that results from sound waves being reflected off of a surface. Sound waves bounce back and re-emit from solid objects or boundaries, returning to the source of the sound. The original sound is clearly repeated in this reflected sound, giving the impression of an echo.
Echoes are most commonly experienced in environments with hard, smooth surfaces that can reflect sound effectively, such as mountains, canyons, large empty rooms, or open outdoor spaces
From echo;
V = 2x/t
x = Vt/2
x = 330 * 600 * 10^-3/2
= 99 m
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⦁ Asahi also has a sink that is shaped like a half-sphere. The sink has a volume of. One day, his sink clogged. He has to use one of two conical cups to scoop the water out of the sink. The sink is completely full when Asahi begins scooping. Hint: you may need to find the volume for both.
⦁ Cup G has a diameter of 4 in. And a height of 8 in. Find the volume of Cup G.
⦁ How many cups of water must Asahi scoop out of the sink with Cup G to empty it? Round the number of scoops to the nearest whole number, and make certain to show your work.
⦁ Cup H has a diameter of 8 in. And a height of 8 in. Find the volume of Cup H.
⦁ How many cups of water must he scoop out of the sink with Cup H to empty it? Round the number of scoops to the nearest whole number, and make certain to show your work
Asahi's sink is shaped like a half-sphere and has a b of V. When the sink is clogged and completely full, Asahi needs to choose between two conical cups to scoop the water out. Let's calculate the volumes of the conical cups to determine which one is more suitable.
To find the volume of a cone, we use the formula V = (1/3)πr^2h, where V represents the volume, π is a mathematical constant approximately equal to 3.14159, r is the radius of the base of the cone, and h is the height of the cone.
For the first conical cup, let's assume it has a radius of r1 and a height of h1. Its volume would be V1 = (1/3)πr1^2h1.
For the second conical cup, let's assume it has a radius of r2 and a height of h2. Its volume would be V2 = (1/3)πr2^2h2.
Since Asahi's sink is completely full, the total volume of water in the sink should be equal to the volume of the conical cup he chooses. Therefore, we can set up the equation V = V1 or V = V2, depending on which conical cup he selects.
By comparing the volumes of the two conical cups, Asahi can determine which one he should use to effectively scoop the water out of the sink.
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A 0. 10-kg ball traveling at 10 m/s hits a stationary wall and rebounds back with a velocity of 10 m/s. What is the impulse imparted by the wall?
The impulse imparted by the wall is -2 kg·m/s. The negative sign indicates a change in direction due to the rebound of the ball.
To determine the impulse imparted by the wall, we can use the principle of conservation of momentum. The impulse is equal to the change in momentum experienced by the ball.
The momentum of an object is given by the product of its mass and velocity:
Momentum = mass × velocity
Given:
Mass of the ball (m) = 0.10 kg
Initial velocity of the ball (v₁) = 10 m/s
Final velocity of the ball (v₂) = -10 m/s (negative sign indicates a change in direction)
The initial momentum of the ball is:
Initial momentum = m × v₁ = 0.10 kg × 10 m/s = 1 kg·m/s
The final momentum of the ball is:
Final momentum = m × v₂ = 0.10 kg × (-10 m/s) = -1 kg·m/s
The change in momentum is the difference between the final and initial momentum:
Change in momentum = Final momentum - Initial momentum = (-1 kg·m/s) - (1 kg·m/s) = -2 kg·m/s
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A 0. 850 kg air-track glider moving at 1. 75 m/s bumps into a 1. 45 kg glider initially at rest. If the collision is elastic, find the total kinetic energy after collision. If the collision is completely inelastic, find the total kinetic energy after collision
The final velocity of the 1.45 kg glider after the collision is approximately 0.3017 m/s.
The momentum before the collision is equal to the momentum after the collision, assuming no external forces act on the system.
The momentum (p) of an object is given by the product of its mass (m) and velocity (v):
p = m * v
Before the collision, the total momentum of the system is:
[tex]p_{initial} = p_1_{initial} + p_2_{initial}[/tex]
= [tex]m_1 * v_1 + m_2 * v_2[/tex]
After the collision, the 0.25 kg glider comes to a stop, so its final velocity ([tex]v_1_{final[/tex]) is 0 m/s. The final velocity of the 1.45 kg glider ([tex]v_2_{final[/tex]) is what we need to calculate.
Using the principle of conservation of momentum, the total momentum after the collision is:
[tex]p_{final} = p_1_{final} +[/tex] [tex]p_2_{final[/tex]
= [tex]m_1[/tex] * [tex]m_2_{final[/tex] + [tex]m_2[/tex] *[tex]v_2_{final[/tex]
= 0.25 kg * 0 m/s + 1.45 kg * [tex]v_2_{final[/tex]
Since momentum is conserved, we can equate the initial momentum to the final momentum:
[tex]p_{initial} = p_{final}[/tex]
[tex]m_1 * v_1_{initial} + m_2 * v_2_{initial} = m_1 * v_1_{final} + m_2 * v_2_{final}[/tex]
0.25 kg * 1.75 m/s + 1.45 kg * 0 m/s = 0.25 kg * 0 m/s + 1.45 kg * [tex]v_2_{final[/tex]
0.4375 kg·m/s = 1.45 kg * [tex]v_2_{final[/tex]
Simplifying the equation, we find:
[tex]v_2_{final[/tex] = 0.4375 kg·m/s / 1.45 kg
[tex]v_2_{final[/tex] ≈ 0.3017 m/s
Therefore, the final velocity of the 1.45 kg glider after the collision is approximately 0.3017 m/s.
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--The complete Question is, A 0.25 kg air-track glider moving at 1.75 m/s bumps into a 1.45 kg glider initially at rest. After the collision, the 0.25 kg glider comes to a stop. What is the final velocity of the 1.45 kg glider?--