1. The number of hours which Sidra did on homework is 12 hours
2. The total number of hours which Sally's friends spend on homework per month is 64 hours.
How many hours homework does Sidra do?Sidra does 3 keys worth of homework, and since a key equals 4 hours, she does:
= 3 keys x 4 hours/key
= 12 hours of homework.
How many hours, in total, do Sally's friends spend on homework per month?To find the total number of hours that Sally's friends spend on homework per month, we need to add up the hours of homework done by each of her friends:
Tim: 5 keys x 4 hours/key = 20 hours
Mary: 2 1/2 keys x 4 hours/key = 10 hours
Keith: 5 1/2 keys x 4 hours/key = 22 hours
Sidra: 3 keys x 4 hours/key = 12 hours
Total hours of homework per month:
= 20 + 10 + 22 + 12
= 64 hours.
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ratings services measure television audiences. the measurement of the percentage of all households with televisions that are tuned into the same show at the same time is called
Therefore , the solution of the given problem of percentage comes out to be were tuned in to a specific program or show at a given moment.
What is percentage?A number or figure stated as a fraction of 100 is referred to as "a%" in statistics. The versions that begin with "pct," "pct," and "pc" are also uncommon. The common way to indicate it is with the numeral "%," though. Furthermore, there are no indicators and a flat ratio of every single thing to the total number. Percentages are basically integers because they frequently add up to 100.
Here,
The TV ratings, also known as the TV audience share, are a measurement of the proportion of all television-owning households that are watching the same program at the same moment.
Networks and marketers use it as a gauge of a TV show's popularity to decide how successful a program will be and how much to charge for advertising during it.
Companies like Nielsen, which use a sample of homes with televisions to estimate the audience size for a given program or show, are usually in charge of gathering the TV ratings.
TV ratings are expressed as a proportion of all households with televisions that were tuned in to a specific program or show at a given moment.
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the number of students using the cafeteria's healthy lunch line can be found by solving the inequality 1/5s - 51 < 20. How many students use this lunch line?
Select the answers from the drop-down list to correctly complete the sentence
There are ___ students ___ that use this lunch line
1. 142
2. 62
3. 36
4.35
1. or more
2. or fewer
PLEASE HELP NEEDED!!!
The answer of the given question based on the the number of students using the cafeteria's healthy lunch line can be found by solving the inequality 1/5s - 51 < 20, the correct answer is (1) 142 , (1) or more.
What is Equation?An equation is mathematical statement that shows equality of two expressions, typically separated by equal sign. Equations are used to express relationships between variables and to solve problems in various fields of mathematics, science, and engineering. In essence, an equation is representation of real-world scenario or problem in mathematical terms.
The variables in equation can take on different values, and equation remains true regardless of the values chosen for variables. Solving equation means finding values of the variables that make equation true.
Equations can be linear, quadratic, polynomial, exponential, logarithmic, or trigonometric, among other types. They are fundamental tool in mathematics and have numerous applications in fields like physics, engineering, economics, and finance.
There are 155 students or more students that use this lunch line.
The correct answer is 1. or more.
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I NEED HELP ON THIS ASAP!! IT's DUE TODAY, I'LL GIVE BRAINLIEST!
Answer:
Let's start by defining our variables:
Let x be the number of mahogany boards sold.Let y be the number of black walnut boards sold.Now, let's write the system of inequalities to represent the constraints:
The company has 260 boards of mahogany, so x ≤ 260.
The company has 320 boards of black walnut, so y ≤ 320.
The company expects to sell at most 380 boards, so x + y ≤ 380.
We cannot sell a negative number of boards, so x ≥ 0 and y ≥ 0.
Graphically, these constraints represent a feasible region in the first quadrant of the xy-plane bounded by the lines x = 260, y = 320, and x + y = 380, as well as the x and y axes.
To maximize profit, we need to write a function that represents the objective. The profit for selling one board of mahogany is $20, and the profit for selling one board of black walnut is $6. Therefore, the total profit P can be calculated as:
P = 20x + 6yTo maximize P, we need to find the values of x and y that satisfy the constraints and make P as large as possible. This is an optimization problem that can be solved using linear programming techniques.
The solution to this problem can be found by graphing the feasible region and identifying the corner point that maximizes the objective function P. However, since we cannot draw a graph here, we will use a table of values to find the maximum profit.
Let's consider the corner points of the feasible region:
Corner point (0, 0):
P = 20(0) + 6(0) = 0
Corner point (260, 0):
P = 20(260) + 6(0) = 5200
Corner point (0, 320):
P = 20(0) + 6(320) = 1920
Corner point (100, 280):
P = 20(100) + 6(280) = 3160
Corner point (200, 180):
P = 20(200) + 6(180) = 5520
Corner point (380, 0):
P = 20(380) + 6(0) = 7600
The maximum profit is $7600, which occurs when the company sells 380 boards of wood, all of which are mahogany.
Can 3 feet, 3 feet and 7 feet create a triangle explain why or why not
The given lengths of 3 feet, 3 feet, and 7 feet cannot form a triangle because they do not satisfy the Triangle Inequality Theorem, which is the sum of the lengths of any two sides is greater than the length of the third side.
To form a triangle, the sum of the lengths of any two sides of the triangle must be greater than the length of the third side. This is known as the Triangle Inequality Theorem.
Let's apply this theorem to the given lengths of 3 feet, 3 feet, and 7 feet:
The sum of the first two sides is 3 + 3 = 6 feet, which is less than the length of the third side of 7 feet. So, the first two sides cannot form a triangle.
The sum of the first and third sides is 3 + 7 = 10 feet, which is greater than the length of the second side of 3 feet. However, the sum of the second and third sides is 3 + 7 = 10 feet, which is also greater than the length of the first side of 3 feet.
Therefore, neither of the two combinations of sides satisfy the Triangle Inequality Theorem, and so it is impossible to form a triangle with sides of 3 feet, 3 feet, and 7 feet.
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using the net below find the area of the triangular prism
10 cm
7 cm
6 cm
4 cm
4 cm
10 cm
6 cm
4 cm
Answer:51
Step-by-step explanation:
Is the relation a function, and what is the range.
last one is the answer
Step-by-step explanation:
not a function because every input has more than 1 output
What is the value of x? X = X-38° O X X-33°
Answer:
Step-by-step explanation:
Find the equation of the straight line passing through the point (3,5) which is perpendicular to the line y=3x+2
Answer:
y = -1/3x +6
Step-by-step explanation:
You want the equation of the line through the point (3, 5) and perpendicular to y = 3x +2.
Slope-intercept formThe slope-intercept form of the equation of a line is ...
y = mx +b
where m is the slope, and b is the y-intercept.
Comparing this to the given equation, we see that m=3 for the given line.
Perpendicular linesThe slopes of perpendicular lines are opposite reciprocals of one another. This means the slope of the line we want is ...
desired slope = -1/m = -1/3
Y-interceptThe slope-intercept equation above can be solved for b to give ...
b = y -mx
Then the y-intercept for the line we want is ...
b = 5 -(-1/3)(3) = 5 +1 = 6
The equation of the desired line is y = -1/3x +6.
__
Additional comment
Once you understand how to find the slope of the given line and of the desired line, you can write down the desired equation in point-slope form.
Given slope = 3; perpendicular slope = -1/3
Point-slope equation: y -k = m(x -h) . . . . line through (h, k) with slope m
y -5 = -1/3(x -3) . . . . . line through (3, 5) with slope -1/3
The only "work" required is to rearrange this equation to whatever form you may want. In standard form it is x +3y = 18.
Translate Into a equation!
The sum of 7 times a number and 6 is 3
Step-by-step explanation:
x is the number.
the equation is
7x + 6 = 3
NEED HELP DUE TODAY!!!! GIVE GOOD ANSWERS PLEASE!!!!
2. How do the sizes of the circles compare?
3. Are triangles ABC and DEF similar? Explain your reasoning.
4. How can you use the coordinates of A to find the coordinates of D?
When the radius of circle 2 is twice the radius of circle 1, the size of circle 2 is larger than circle 1.
What is triangle?In geometry, a triangle is a polygon with three sides and three angles. The sum of the angles in a triangle is always 180 degrees. Triangles are one of the most basic and fundamental shapes in geometry and are used in many mathematical and real-world applications, such as in architecture, engineering, and physics. There are different types of triangles based on the length of their sides and the measures of their angles, such as equilateral triangles, isosceles triangles, scalene triangles, acute triangles, obtuse triangles, and right triangles.
Here,
2. This is because the circumference and area of a circle are directly proportional to the radius.
3. To determine if triangles ABC and DEF are similar, we need to check if their corresponding angles are congruent and if their corresponding sides are in proportion. From the diagram, we can see that angle A is congruent to angle D, angle B is congruent to angle E, and angle C is congruent to angle F. This satisfies the angle-angle (AA) similarity criterion. Additionally, we can use the side-side-side (SSS) similarity criterion to determine if the corresponding sides are in proportion. From the diagram, we can see that side AB is parallel to side DE, side AC is parallel to side DF, and side BC is parallel to side EF. Therefore, we can conclude that triangles ABC and DEF are similar.
4. To find the coordinates of D using the coordinates of A, we need to determine the translation from A to D. From the diagram, we can see that A is translated two units to the right and three units down to get to D. Therefore, we can find the coordinates of D by adding two to the x-coordinate of A and subtracting three from the y-coordinate of A. If the coordinates of A are (x1, y1), then the coordinates of D would be (x1 + 2, y1 - 3).
A= (-0.87,0.5)
D=(-0.87 + 2, 0.5 - 3)
D=(1.13,-2.5)
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imagine you took an assessment on your math ability at one time point and then the same assessment a month later. if your math ability was the same between time 1 and time 2, and nothing substantial happened during that time, such as getting a tutor, which type of reliability for the math ability assessment was achieved? group of answer choices
The test has demonstrated a good level of test-retest reliability.
If a student took an assessment on their math ability at one time point and then the same assessment a month later, with no substantial changes such as getting a tutor, and their math ability was the same between time 1 and time 2, then the assessment has achieved Test-Retest Reliability.Test-Retest Reliability: Test-Retest reliability is the measure of consistency of a test over time. A test has test-retest reliability if a person performs similarly on the same test taken at two different times.A reliable test must always provide consistent results. Therefore, if the math ability was the same between time 1 and time 2, and no substantial changes occurred during that time, then the test has demonstrated a good level of test-retest reliability.
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if there are m ways of doing one thing and n ways of doing another, how many ways are there to do both? for example, if a toy comes in m colors and n sizes, how many different toys can there be
The number of ways of doing both things is N = m × n
How to find the number of ways of doing both things?Since there are m ways of doing one thing and n ways of doing another, to find how many ways are there to do both, we proceed as follows.
Since there are m ways of doing one thing and n ways of doing another, to find the number of many ways to do both things,we multiply both numbers together.
So, then number of ways of doing both things is N = m × n
So, there are m × n ways of doing both things
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Which of the following are the first four nonzero terms of the Maclaurin series for the function g defined by g (x) = (1+x)e-* ? A 1 + 2x + 3x2 + x3 + ... B 1+ 2x + 3 x2 + x3 + ... с 1-222 + x3 – 124 + ... D 1 - 3x2 + 3x3 – 6:24 + ...
Let x₁ and x₂ be two independent random variabIes, each with a mean of 10 and a variance of 5.y has a mean of 203 and a variance of 85.
What is function ?A function, in mathematics, is a reIationship between a set of possibIe inputs and an equaIIy IikeIy set of outputs, where each input is associated to exactIy one outcome. Functions are commonIy represented as equations or graphs, and they are used to modeI many reaI-worId processes in domains such as physics, engineering, and economics.
Function types incIude Iinear, quadratic, trigonometric, and exponentiaI functions, among others. CaIcuIus, a fieId of mathematics that investigates how quantities change over time or space, heaviIy reIies on functions.
given
The foIIowing is the MacIaurin series for the function g(x) = (1+x)e(-x):
g(x) = ∑[n=0 to ∞] ((-1)ⁿ*xⁿ) / n!
We may simpIify and pIug in the first few vaIues of n to determine the first four nonzero terms of this series:
n = 0: ((-1)⁰*x⁰) / 0! = 1
n = 1: ((-1)¹*x¹) / 1! = -x
n = 2: ((-1)²*x²) / 2! = x²/2
n = 3: ((-1)³*x³) / 3! = -x³/6
The MacIaurin series for g(x) therefore has the foIIowing first four nonzero terms:
1 - x + x²/2 - x³/6
Let x₁ and x₂ be two independent random variabIes, each with a mean of 10 and a variance of 5. y has a mean of 203 and a variance of 85.
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One characteristic of all exponential functions is that they change by
One characteristic of all exponential functions is that they change by a constant factor at each step, which means that they exhibit exponential growth or decay.
The constant factor by which an exponential function changes is called the base, which is usually denoted by the symbol "b". If b is greater than 1, the function exhibits exponential growth, and if b is between 0 and 1, the function exhibits exponential decay.
For example, the function f(x) = 2^x is an exponential function with a base of 2. At each step, the function increases by a factor of 2. For instance, f(0) = 1, f(1) = 2, f(2) = 4, f(3) = 8, and so on.
On the other hand, the function g(x) = (1/2)^x is an exponential function with a base of 1/2. At each step, the function decreases by a factor of 1/2. For instance, g(0) = 1, g(1) = 1/2, g(2) = 1/4, g(3) = 1/8, and so on.
Therefore, exponential functions exhibit a characteristic change by a constant factor at each step, which leads to either exponential growth or decay.
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A company finds that if it charges x dollars for a cell phone, it can expect to sell 1,000−2x phones. The company uses the function r defined by r(x)=x⋅(1,000−2x) to model the expected revenue, in dollars, from selling cell phones at x dollars each. At what price should the company sell their phones to get the maximum revenue? x i tercept
The company should sell their phones for $250 each to get the maximum revenue.
What do you mean by maximum revenue?
Maximum revenue refers to the highest possible amount of income that can be generated from a particular product or service. In the context of the given problem, it means finding the price at which the company can sell its cell phones to earn the highest amount of revenue.
Finding the price at which the company should sell their phones to get the maximum revenue:
We need to find the vertex of the parabolic function [tex]r(x)=x(1,000-2x)[/tex], which represents the revenue as a function of the selling price.
To find the vertex of the function r(x), we need to first rewrite it in standard form by expanding the product:
[tex]r(x) = 1000x - 2x^2[/tex]
Now we can see that the function is a quadratic polynomial in standard form, with [tex]a=-2, b=1000[/tex], and [tex]c=0[/tex]. To find the x-coordinate of the vertex, we can use the formula:
[tex]x = -b / (2a)[/tex]
Substituting the values of a and b, we get:
[tex]x = -1000 / (2\times(-2)) = 250[/tex]
Therefore, the company should sell their phones for $250 each to get the maximum revenue. To find the maximum revenue, we can substitute this value of x into the function r(x):
[tex]r(250) = 250\times(1000-2\times250) = $125,000[/tex]
So the maximum revenue the company can expect to earn is $125,000 if they sell their phones for $250 each.
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(3x+1)^2=3(x+1). Solve for X
Answer:
Step-by-step explanation:
(3x+1)^2 = 3x+3
9x^2 +6x +1=3x+3
9x^2+3x-2=0
finally we got a trinomial quadratic equation solve by factorizing
9x^2 -6x+3x-2=0
3x(3x-2)+(3x-2)=0
3x-2 = 0 or 3x+1=0
x= 2/3 or x= -1/3
if you flipped a fair coin 40 times, what is the heoretical proportion of heads? in other words, what percent do you expect to come up heads> based on your confidence interval, do yuou think thje copi used was fair? wy or why not
A fair coin is flipped 40 times. The probability of getting a head when the coin is tossed is 0.5. If the same coin is flipped 40 times, the probability will remain 0.5. That is, there are equal chances of getting heads and tails when a fair coin is flipped.
Based on the confidence interval, if the actual proportion of heads falls within the range of the confidence interval, it can be said that the coin used was fair. If the actual proportion is outside the confidence interval, it may be an indication that the coin was not fair.
The level of confidence is typically 95% or 99%. If a confidence interval is constructed for the proportion of heads based on a sample of 40 flips and the interval includes the expected proportion of 50%, it can be said that the coin used was fair. If the interval does not include 50%, there is evidence that the coin may not be fair.
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rotate M(-3,5) to 270 degrees
Answer:
Clockwise it would be (3,-5)
Step-by-step explanation:
Counterclockwise it would be (-3,-5)
hope this helps!
5cm 8cm 11cm 10cm Find the volume of the prism above
Therefore, the volume of the prism is 200 cubic centimeters.
What is volume?Volume is a measurement of the amount of space occupied by a three-dimensional object. It is typically measured in cubic units, such as cubic meters, cubic centimeters, or cubic feet. The volume of an object can be calculated using a variety of formulas, depending on its shape. The concept of volume is used in various fields, including physics, engineering, architecture, and manufacturing.
Here,
Identify the base of the prism. In this case, the base is a right triangle with legs of 5 cm and 8 cm, and a hypotenuse of 11 cm.
Use the formula for the area of a triangle to find the area of the base. The formula for the area of a right triangle is A = (1/2)bh, where b and h are the lengths of the base and height, respectively. In this case, we can use the legs of the triangle as the base and height, since they are perpendicular. So, the area of the base is:
A = (1/2)(5 cm)(8 cm) = 20 cm²
Multiply the area of the base by the height of the prism to find the volume. The height of the prism is given as 10 cm, so:
Volume = (Area of base) x (Height)
= (20 cm²) x (10 cm)
= 200 cm³
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please ive been on this question for a week
a random variable x has the following probability distribution. values of x -1 0 1 probability 0.3 0.4 0.3 (a) calculate the mean of x.
The mean (also called the arithmetic mean or average) is a measure of central tendency that represents the typical or average value of a set of data. The mean is calculated by summing up all the values in the data set and dividing by the number of values.
The mean of x is calculated by the following formula:
mean of x = ∑(x * P(x))
Where, ∑ = Summation operator
x = Value of random variable
P(x) = Probability of the corresponding value of x.
Let's calculate the mean of x using the formula provided above.
mean of x = (-1 × 0.3) + (0 × 0.4) + (1 × 0.3)
= -0.3 + 0 + 0.3
= 0
Therefore, the mean of x is 0.
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you are dealt one card from a standard 52-card deck. playing cards find the probability of being dealt a three and an ace. the probability of being dealt a three and an ace is . (type an integer or a fraction.)
The probability of getting an ace and a three is (4/52) × (3/51) = 12/2652 which simplifies to 1/221.
There are 4 aces and 4 threes in a deck of 52 standard cards.
The probability of getting an ace on your first draw is 4/52.
Once you have the ace, there are 51 cards left in the deck, 3 of which are threes.
Therefore, the probability of drawing a three is 3/51.
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CONNAIS TU LES LIMITES ?
Answer:
yes
Step-by-step explanation:
What value of x would make the denominator of the rational expression x2+2x+5/
x+5 equal to 0?
Answer:
The Answer is -5 (negative five)
Each section of the graphic organizer contains a vocabulary term or the possible
solution type for the system shown. Use the list below to complete the graphic
organizer. Some terms may be used more than once.
slope y-intercept linear equations
infinitely many solutions no solution one solution
System of
y= 3x+ 2
y= - 4x+ 2
Different
y= 2x+ 7
y= 2x- 4
Same
y= 6x+ 3
y= - x- 4
Number of solutions:
y= 4x+ 3
y= 4x- 1
Different
y= 3x+ 6
y= 3x+ 6
Same
y= 4x+ 3
y= 4x- 1
Number of solutions:
y= 3x+ 6
y= 3x+ 6
Number of solutions:
For the first equation with y = 3x + 2 and y = -4x + 2, the lines have the same slope, but a different y-intercept. This means that the lines are parallel and they will never intersect. Therefore, the system of equations has no solution.
For the second equation with y = 2x + 7 and y = 2x - 4, the lines have the same slope and the same y-intercept. This means that the lines are coincident and they will intersect at one point. Therefore, the system of equations has one solution.
For the third equation with y = 6x + 3 and y = -x - 4, the lines have a different slope and a different y-intercept. This means that the lines are not parallel and they will intersect at one point. Therefore, the system of equations has one solution.
For the fourth equation with y = 4x + 3 and y = 4x - 1, the lines have the same slope and the same y-intercept. This means that the lines are coincident and they will intersect at one point. Therefore, the system of equations has one solution.
For the fifth equation with y = 3x + 6 and y = 3x + 6, the lines have the same slope and the same y-intercept. This means that the lines are coincident and they will intersect at one point. Therefore, the system of equations
if a data line on a graph slopes down as it goes to the right, it is depicting that group of answer choices the relationship between the variables on
When a data line on a graph slopes down as it goes to the right, it is depicting that the relationship between the variables on the graph is inverse.
An inverse relationship is a kind of correlation between two variables, in which one variable decreases while the other increases, or vice versa. An inverse relationship happens when one variable increases while the other decreases, or when one variable decreases while the other increases.
On a graph, when a data line slopes down as it goes to the right, this is an indication that the relationship between the variables on the graph is inverse. As the values of x increase, the values of y decrease. Therefore, we can conclude that there is an inverse relationship between x and y.
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Please help I will give brainliest
The point that partitions segment AB in a 1:4 ratio is (-1/2, -1).
What is Segment?
In geometry, a segment is a part of a line that has two endpoints. It can be thought of as a portion of a straight line that is bounded by two distinct points, called endpoints. A segment has a length, which is the distance between its endpoints. It is usually denoted by a line segment between its two endpoints, such as AB, where A and B are the endpoints. A segment is different from a line, which extends infinitely in both directions, while a segment has a finite length between its two endpoints.
To find the point that partitions segment AB in a 1:4 ratio, we need to use the midpoint formula to find the coordinates of the point that is one-fourth of the distance from point A to point B. The midpoint formula is:
((x1 + x2)/2, (y1 + y2)/2)
where (x1, y1) and (x2, y2) are the coordinates of the two endpoints of the segment.
So, let's first find the coordinates of the midpoint of segment AB:
Midpoint = ((-3 + 7)/2, (2 - 10)/2)
= (2, -4)
Now, to find the point that partitions segment AB in a 1:4 ratio, we need to find the coordinates of a point that is one-fourth of the distance from point A to the midpoint. We can use the midpoint formula again, this time using point A and the midpoint:
((x1 + x2)/2, (y1 + y2)/2) = ((-3 + 2)/2, (2 - 4)/2)
= (-1/2, -1)
So, the point that partitions segment AB in a 1:4 ratio is (-1/2, -1).
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Thabang save money by putting coins in a money box. The money box has 600 coins that consist of 20 cents and 50 cents
So calculate how many 50 cents pieces are in the container if there are 220 pieces of 20 cents
The number of 50 cents in the container is 380 fifty cents
How to find the number of 50 cents in the container?Since Thabang save money by putting coins in a money box. The money box has 600 coins that consist of 20 cents and 50 cents
To calculate how many 50 cents pieces are in the container if there are 220 pieces of 20 cents, we proceed as follows.
Let
x = number of 20 cents and y = number of 50 centsSince the total number of cents in the container is 600, we have that
x + y = 600
So, making y subject of the formula, we have that
y = 600 - x
Since x = 220
y = 600 - 220
= 380
So, there are 380 fifty cents
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Suppose that the speed at which cars go on the freeway is normally distributed with a mean of 66 miles per hour (mph) and standard deviation 10 mph. Letxxbe the speed for a randomly selected car. Round all answers to 4 decimal places where possible.What is the z-score for a car that is caught going 60 mph? The z-score =What is the probability of randomly choosing a car on the freeway and it going below 60 mph?P(x≤60)=P(x≤60)=What is the z-score for a car that is caught going 86 mph? The z-score =What is the probability of randomly choosing a car on the freeway and it going above 86 mph?P(x≥86)=P(x≥86)=If a highway patrol woman only wants to catch the top 1% of all cars on the freeway , then what speed does the car on the freeway need to be going in order for her want to catch the speeder? mph
To catch the top 1% of all cars on the freeway, the speed of the car needs to be greater than 99 mph. This is because 99 mph is three standard deviations above the mean, which would put it in the top 1% of speeds.
The question asks for the z-scores and probabilities of cars going 60 mph and 86 mph on the freeway. It also asks for the speed at which the highway patrol woman needs to catch the top 1% of cars.
Let xx be the speed for a randomly selected car on the freeway, with a mean of 66 mph and standard deviation of 10 mph.
The z-score for a car that is caught going 60 mph is -2.0000. This means that the car is two standard deviations below the mean. The probability of randomly choosing a car on the freeway and it going below 60 mph is 0.0228.
The z-score for a car that is caught going 86 mph is 2.0000. This means that the car is two standard deviations above the mean. The probability of randomly choosing a car on the freeway and it going above 86 mph is 0.0228.
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Arrange the steps in the correct order to find an inverse of a modulo m for each of the following pairs of relatively prime integers using the Euclidean algorithm. a = 55, m= 89 Rank the options below. The steps to find gcd(55, 89) using the Euclidean algorithm are listed below. 89 = 1.55 +34 55 = 1.34 +21 34 = 1.21 + 13 21 1 . 13 + 8 13 = 1.8+5 8 = 1.5+ 3 5 = 1.3+2 3 = 1.2+1 2 = 1.2 The Bézout coefficient of 55 is 34, and it is an inverse of 55 modulo 89. The Bézout coefficients of 55 and 89 are 34 and -21, respectively. -21, respectively. The ged in terms of 55 and 89 is written as 1 = 3-1.2 = 3-1. (5-1.3) = 2.3-1.5 = 2. (8-1.5) - 1.5 = 2.8-3.5 = 2.8-3. (13-1-8)= 5.8-3.13 = 5. (21-1.13) - 3.13 = 5.21-8. 13 = 5.21-8. (34-1.21) = 13.21-8.34 = 13. (55 - 1. 34)- 8. 34 = 13.55 - 21 34 = 13.55 - 21 - (89-1. 55) = 34.55 -21.89
The correct order of steps is 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.
To find the inverse of 55 modulo 89 using the Euclidean algorithm, the steps are:
1. 89 = 1.55 +34
2. 55 = 1.34 +21
3. 34 = 1.21 + 13
4. 21 = 1.13 + 8
5. 13 = 1.8 +5
6. 8 = 1.5 +3
7. 5 = 1.3 +2
8. 3 = 1.2 +1
9. 2 = 1.2
10. The Bézout coefficient of 55 is 34, and it is an inverse of 55 modulo 89.
11. The Bézout coefficients of 55 and 89 are 34 and -21, respectively.
12. The gcd in terms of 55 and 89 is written as 1 = 34-21.89 = 34-21. (55-1.34) = 13.34-21.55 = 13. (21-1.13) - 3.13 = 5.21-8. 13 = 5. (8-1.5) - 1.5 = 2.8-3.5 = 2. (3-1.2) = 2.3-1.5 = 2. (2-1) = 3-1.2 = 3-1. (1-0) = 34-21.89
The correct order of steps is 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12.
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